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Indiana Jones
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PREVIEW.GOB
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cog_inf_coredoor.cog
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Text File
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1999-11-15
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2KB
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73 lines
# Jones 3D Cog Script
#
# INF_CoreDoor.cog
#
# This is the generic door with a camera attached
#
# [SXC]
#
# (C) 1998 LucasArts Entertainment Co. All Rights Reserved
# ========================================================================================
symbols
message startup
message activate
thing coredoor
thing doorbutn
cog cutscenecog
sector doorsector
thing player local
int bmoved=0 local
end
# ========================================================================================
code
#........................................................................................
startup:
player = GetLocalPlayerThing();
SetSectorAdjoins(doorsector, 0);
return;
#........................................................................................
activate:
if ((GetSenderRef() == doorbutn) && (bmoved != 1))
{
bmoved = 1;
StopThing(player);
SetActorFlags(player, 0x200000);
PlayMode(player, 61, 0);
Sleep(0.35);
MoveToFrame(doorbutn, 1, 1);
WaitForStop(doorbutn);
WaitForStop(doorbutn);
SetSectorAdjoins(doorsector, 1);
MoveToFrame(coredoor, 1, 1);
WaitForStop(coredoor);
Sleep(1);
//For HAL-start the Turner cutscene here
//SendMessage(cutscenecog, user0);
//Print("Play Turner Cutscene Now");
ClearActorFlags(player, 0x200000);
}
return;
#........................................................................................
end